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Re: To EN1 players

Posted: Wed Jun 27, 2018 8:59 am
by Belgicano
LordHeigler wrote:
Thu Mar 01, 2018 6:45 pm

- Marketing price, up to 300% more expensive to bring new players.

With a good amount of active players on S1 the 300% of marketing price is sustainable because the conversion rate is better, so we can pay for new campaigns out of the country and embrace new markets.
With my humble opinion, marketing/conversion should be done by players. Players generate players, that's how you can survive in the long term.

Should events be done with marketing purposes with in-game rewards for players.

The game has potential but I'm afraid that without real strategies your operational costs will be too high.

I hope it can give you some ideias ;)